<!-- filterReference := SVG_Define_shadow ( svgObject ; ID ; stdDeviation ; dx ; dy )
 -> svgObject (Text)
 -> ID (Text)
 -> stdDeviation (Long Integer)
 -> dx (Long Integer)
 -> dy (Long Integer)
 <- filterReference (Text)-->
## Description
 **SVG\_Define\_shadow** ( parentSVGObject ; id {; deviation {; offsetX {; offsetY}}} ) -&gt; Function result 